![Getting a "SetDestination" error after killing a game object and trying to chase another - Unity Answers Getting a "SetDestination" error after killing a game object and trying to chase another - Unity Answers](https://answers.unity.com/storage/temp/116328-untitled.png)
Getting a "SetDestination" error after killing a game object and trying to chase another - Unity Answers
![SetDestination" can only be called on an active agent that has been placed on a navmesh (more info in comments) : Unity3D SetDestination" can only be called on an active agent that has been placed on a navmesh (more info in comments) : Unity3D](https://external-preview.redd.it/qvJM12rE72OSm8u5e0rRzY8ibQvMApxV_3XdvA6tmWA.png?format=pjpg&auto=webp&s=2f1eec82c1cfd0fe977ebccf96917454e3e72efa)
SetDestination" can only be called on an active agent that has been placed on a navmesh (more info in comments) : Unity3D
![SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D](https://preview.redd.it/5jd9cpz4dxp51.png?width=410&format=png&auto=webp&s=e0209cee03e3b2c4cfffe43544e00ebca7051c68)
SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D
![SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D](https://preview.redd.it/usza8ztx43q51.png?width=413&format=png&auto=webp&s=e0276e4ac50b166b4e0e64f659bc0dc539d3df60)
SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D
![Spawning large numbers of navmeshagents causes them to jump position - Game Development Stack Exchange Spawning large numbers of navmeshagents causes them to jump position - Game Development Stack Exchange](https://i.stack.imgur.com/Fy3yc.png)
Spawning large numbers of navmeshagents causes them to jump position - Game Development Stack Exchange
![SetDestination can only be called on an active agent that has been placed on a NavMesh Unity Error - YouTube SetDestination can only be called on an active agent that has been placed on a NavMesh Unity Error - YouTube](https://i.ytimg.com/vi/-XIb5Hm27PM/hqdefault.jpg?sqp=-oaymwEiCKgBEF5IWvKriqkDFQgBFQAAAAAYASUAAMhCPQCAokN4AQ==&rs=AOn4CLAS1GH3y1Yw7lX1xr4HoPRr3o1osQ)
SetDestination can only be called on an active agent that has been placed on a NavMesh Unity Error - YouTube
![SetDestination can only be called on an active agent that has been placed on a NavMesh Unity Error - YouTube SetDestination can only be called on an active agent that has been placed on a NavMesh Unity Error - YouTube](https://i.ytimg.com/vi/jFvRmjjmUw0/hqdefault.jpg)
SetDestination can only be called on an active agent that has been placed on a NavMesh Unity Error - YouTube
![SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D](https://preview.redd.it/4hebf42tcxp51.png?width=430&format=png&auto=webp&s=17ec87d7f52d4cd96f1fa8ba0b79ad38ef148e17)
SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D
![Failed to create agent because it is not close enough to the NavMesh & " SetDestination" can only be called on an active agent that has been placed on a NavMesh. - Unity Failed to create agent because it is not close enough to the NavMesh & " SetDestination" can only be called on an active agent that has been placed on a NavMesh. - Unity](https://answers.unity.com/storage/temp/119714-missedagentlanded.jpg)
Failed to create agent because it is not close enough to the NavMesh & " SetDestination" can only be called on an active agent that has been placed on a NavMesh. - Unity
![SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D SetDestination" can only be called on an active agent that has been placed on a NavMesh - but I have it! : Unity3D](https://preview.redd.it/ohrg4ekxcxp51.png?width=412&format=png&auto=webp&s=66b1797f6fa02073f4cc2e54a9548cbd61f6bd56)